Showing posts with label Yoofz. Show all posts
Showing posts with label Yoofz. Show all posts

Sunday, 27 November 2016

Gorkamorka kommishun - vehiculz dun

Well, I could go on and rant about how this all took to long, but I'll just get to the point instead. About a week ago I finally ticked off all the items from the vehicle list, thus making this part of the commission complete, leaving me with four orks and ten grots left to build. Of which I currently have only two spannerz left.


Here they are in all their fully-equipped glory in a group photo. As you can see a bunch of stuff was added since the last post. Armour plating, weapon mounts, and several gubbinz. Pretty much everything is magnetised or removable, making everything highly customisable and allowing certain stuff to be swapped between vehicles.

Thursday, 31 December 2015

Gorkamorka kommishun - an' dere wuz light...

...in more than just one way, actually. Glad I managed to get this post out in less than a month from the previous one. I was going to on Saturday/Monday, but there was a little delay and then stuff happened and I postponed it till today, for a very good reason, as you shall see. Also worth noting probably is that this is the 20th post on Da Wazgarg Rokkaz. A small anniversary, but an important one nonetheless. Somehow I'm able to keep cluttering this little corner of the interwarpz with my ramblings and pictures despite various swings in mood and resulting productive output. Over 3600 views were accumulated since I started in late May, which I have no idea if it's a significant number, considering I only applied to Natfka's banner roll. That's not important though. What's important, is that there seems to be a handful of people who like my work enough to keep checking back every once in a while. I would hereby like to thank you all for this silent encouragement. Furthermore, I would also like to thank Greg and Tim for not so silent encouragement by leaving feedback in my comment section, glad to have you guys here.

Okay, that seems to have turned into a bit of a summary post, which makes sense, seeing as I'm writing it on the last day of 2015. But enough's enough, time for the good stuff and pictures.


The big trukk is pretty much finished, as far as the major things go. I might add a separate reinforced ram, as the current one is attached permanently, but that's it. Finished the last of extra armour panels and added some chain to tie down the stowage. I might just be growing up to the decision to finally glue the engine on along with the exhaust stacks so I can add the mounting brackets and connect the driveshaft.

Sunday, 2 August 2015

Gorkamorka kommishun - blunderin' about

Still trying to kick into a proper working pace, I'm slowly overcoming all the crappy moods and bouts of pessimism. I'm way behind the schedule I was hoping for. By now I'd wanted to have at least all 20 boyz done, and I'm just barely skirting half that number. Wonder if I can somehow get those done until the end of next week. I want to get on to the vehicles dammit.


Meanwhile, here's a group shot showing the boyz in their current state, all 10 of them, 7 of which are done. The shooty nob on the right needs minor work, while the two boyz in front were just test-fitted together and need gluing, filling and detailing.

Tuesday, 21 July 2015

Gorkamorka kommishun - sluggin' forward

Yeah, so after the last post things went rather unexpectedly downhill. Nothing serious really, just that I hit another one of those periods when there's no point to anything and I can't ever seem to get anything done. It went on for a week. Since I was completely unable to get any creative work done, I decided to settle on re-creative instead. I just sat comfortably in my bed, took out a sketchbook I got specifically to draw stuff for this project that sat unused so far, because I hate my drawing skills (or lack thereof) and went about sketching down all the gunz found in Gorkamorka rulebooks' illustrations. Well, almost all of them, there were a few designs I opted to skip (again, lazy days). A slow drawing session later, this was the result:


What it provides me with, is quick access to handy reference on a single piece of paper. Which is especially useful when trying to come up with my own designs. Not having to flip through the entire book every few minutes helps immensely and makes copypasting ideas way easier.

Wednesday, 8 July 2015

Gorkamorka - da kommishun projekt

'ere it is den! Da projekt wot I kept mentioning da 'ole time. Gorkamorka it is!

Why am I building stuff for Gorkamorka even though I don't really have a playable 40k army after two years? Well, I've accidentally been commissioned to build two Ork mobs for the game and after a bunch of emails being exchanged I decided to roll with it. I'm supposed to build 20 boyz (including nobz, spannerz and all that), 10 grots, 3 bikes and 4 vehicles (mix of trukks and buggies, 2 regular, 2 trakked) The picture below shows what I'm working with. Of course, my ridiculously large hoard of bits comes in handy every now and then.


I'm having quite a lof of fun with it so far. The range of options is naturally way better than your regular 40k boyz mob, which is pretty much all I've done so far and it's great to play around with. Also, since I'm mostly supposed to convert rather than scratchbuild, things are going faster than I'm used to, which is super nice as well.