Showing posts with label Da Wazgarg Rokkaz. Show all posts
Showing posts with label Da Wazgarg Rokkaz. Show all posts

Monday, 4 April 2016

Intermisshun - da uvver stuff

As I mentioned in the previous post, in the time between it and the previous post, I did make a thing or two outside of the Gorkamorka project. Since the last intro text was quite long, let's just jump right into it.


First up, the objective markers. Somewhere around September last year I was contacted by Kromlech, who asked if'd I'd be interested in making some models for them. It came as a bit of a surprise and I guess I was equal parts flattered and excited, so after a quick e-mail back-and-forth we've settled on a set of junkyard-themed markers.

Saturday, 4 July 2015

Rokk 'ard, ride free - Da biker nobz

Alright then! Last one of the catch-up posts is here. That means the next one will be of an ongoing project and it should hopefully continue like that. Those are the last minis that I've finished, a trio of nob bikerz that were painted together with the looted wagon.


Once upon a time I bought a box of bits and various crap that looked reasonably useful for its price, though later it turned out to be mostly crappy recasts of various ork parts and I kinda set it aside. Once I actually dug through it fully, I found about ten old ork warbikes, along with a bunch SM/CSM ones. Ended up trading the SM ones to my local crack dealer* buddy for some more ork bitz and decided to see what I can do with the rest. Since I usually tend to overcomplicate things on the first go, I went for nobz rather than regular bikerz, meaning I'd have to make sure they're bigger than regular warbikes.

Tuesday, 30 June 2015

"Da Boss Killa" Looted Wagon

Okay, so this is the second to last of the catch-up posts. Work on The Project has started, but I'll wait with posting, so that I've a decent amount of material to show. For now, the looted wagon. My first finished vehicle and also quite the conversion, took over a year to finish due to being a testbed for all things conversion related, bunch of direction changes, breaks, lack of motivation and so on.


It's pretty much just your regular looted wagon: get an imperial vehicle, take it apart, reassemble with lots of plasticard and stuff, add a turret or two, rough it up, etc. However, while I did have a rough idea at the beginning, I did not know how much it was going to evolve as the work went on. The name "Boss Killa" comes from a few of my first 40k games where I've fielded it in a very unfinished state. In most of those 500 pts battles it ended up being the last one standing. In two it came under attack by the enemy HQs, the first time by a Chaos Lord on a steed of Slaanesh, which got blown to bits by a lucky rokkit hit after the boomgun shell went wide. The second time it became the target of Saint Celestine who had already used her revive to tank up a boomgun shell which would otherwise have decimated a squad of sisters. Her flamers did nothing to the mighty AV11 and she was subsequently greeted with a boomgun to the face.

Friday, 19 June 2015

'Ard boyz trukka unit

Oh wow, I can hardly believe it's already been two weeks since last post. Time sure flies when you're trying to finish all the bloody assignments on time. But that's in the past now. Semester's wrapped up, holidays have started and I'm winding down after all the rush and slowly getting my room and work desk into shape for upcoming projects. But that's roughly next week, in the meantime, another unit.


A small mob of shield-equipped boyz with a nob, intended to be trukkboyz. Their trukk has yet to be built. They're an extension of a concept from the first unit, that one kneeling boy with a piece of trukk armor. I decided to give myself a small challenge with this bunch, namely using only AoBR boyz as bases and not ending up with a unit of clones.

Thursday, 4 June 2015

Whirrr bzzzzz-zap! Big Mek wiv Kustom Force Field

Okay, time for another "stuff I completed before starting this blog" posts. This time it's the first HQ for my army, a Big Mek with a KFF and what can probably be assumed to be a big choppa.


Thursday, 28 May 2015

In da beginnin' dere wuz da shootaz

Alright, so here we go with first of the posts that detail all the stuff I've finished so far. I'm gonna space those out so that they cover the period of time left until I'm done with this semester and can dig into hobbying proper.



Those are the first fifteen boyz that I've finished. Didn't really have a clear goal in mind, except for some shootas and maybe 'eavy armour and I played around that with conversions and such, slowly figuring out how to get stuff done, etc. They were mostly a test-bed and training grounds for everything, from cutting stuff up and removing mould lines to working with plasticard and reposing and so on.

Sunday, 24 May 2015

'ere we go! - introductory post

Woooo, got the template roughly figured out as far as colours and stuff go. You can probably tell I'm pretty bad at this and I, as a design student, should be ashamed of such a rampant lack of web design skills. Alas, I am not.

Nobody cares anyway, so let's get to the good stuff.


Orkz. Specifically the focus of this blog, my (atrociously) slowly growing army, Da Wazgarg Rokkaz. The name was conceived using that old ork glyph chart thing and boils down to two main components: Waz - synonym for the colour red, also meaning speed, excitement and fright. One of the more common glyphs nowadays, it's the arrow thingy.
The other one is Garg, less known as it's just a square shape. Means huge, terrifying, noisy and powerful. Sounds pretty good for what I intend to be a mix of Goffz and Evil Sunz, leaning heavily towards Kult uv Speed. Goffs to represent a penchant for 'eavy muziks (hence the Rokkaz part) and Evil Sunz for the speed-crazy petrolhead aspect of my take on the greenskins.